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Beta Report Power To The People

 
     
 

The 64-bit revolution has begun

By Melissa Brandzel

 
     
  There’s an old saying that goes, “You can never be too rich or too thin or have too much RAM.” Okay, I’m paraphrasing a little, but all the digital photographers out there are nodding their heads in agreement. Your photo files are steadily increasing, compounding your need for RAM and processing power to handle all these large images. If only you could work faster and store more data!

By now, you’ve probably heard some of the buzz about 64-bit processing. In a nutshell, the benefits translate to more memory and more speed.
 
     
   
     
  More Memory
Current computer architecture gives us 32-bit chips, which work with 32 bits of data at a time and address up to 4 GB of RAM. By contrast, the spiffy new 64-bit chips have a theoretical limit of 18 exabytes (18 billion billion bytes). Of course, in practice, the actual number will be lower, since our computers aren’t up to handling that much RAM yet (the limit on Apple’s new G5, for example, is 4 terabytes). Still, it’s pretty impressive. Software programs that bump up against the memory limitations of 4 GB will realize an immediate boost in performance.

More Speed
Working with large image files in 32-bit can feel like you’re racing at a turtle’s pace. The process can slowly drain you of precious time you could have spent watching the grass grow. The new computers, however, are very fast indeed; compared to 32-bit, the 64-bit CPUs process vastly more data per clock cycle.

When today’s 32-bit computers reach their maximum 4 GB memory capacity, anything beyond that must be stored via virtual memory on the hard drive, which is much slower than using RAM. A 64-bit platform stores more data in memory, rather than on the hard disk, so processing data is faster—40 times faster, in fact. As a result, you’ll enjoy a greatly expedited workflow in complex applications.

When Is This Happening And Who’s Involved?
The revolution has already begun, and it’s moving out of the corporate realm and into the consumer domain. Last fall, Apple introduced the G5 personal computer, which uses an IBM 64-bit PowerPC processor. A short time later, AMD unveiled its 64-bit Athlon chip. Intel has rolled out its Itanium 64-bit processor for servers, and that chip should be in desktop systems before long.

Of course, the new hardware necessitates new operating systems and software written with 64-bit code—a major endeavor, to be sure. OS manufacturers have been working for many years now to bring something to the table, and we’re starting to see the fruits of their labor. Microsoft has cooked up a Windows XP 64-Bit Edition, which is scheduled to be released in early 2004 and supports up to 16 GB of RAM, and Apple OS X is already a partially 64-bit operating system.

On the software front, there aren’t many 64-bit programs for the desktop PC at present. However, the beauty of 64-bit processors is that they were built to run 32-bit applications as well. This allows you to transition to the new software as it becomes available, whenever you’re ready to upgrade, while continuing to run all your old favorites on the new machines. Digital photographers can jump in right now with Photoshop CS, Adobe’s latest version of its popular software, which was designed to make maximum use of 64-bit architecture. Other software manufacturers will no doubt follow suit as 64-bit systems really start to take off, which is predicted to happen within the coming year.

The capabilities of today’s desktops are quickly being outstripped as resolution and bit-depth of image files multiply and memory requirements continue to grow. If you work with multimedia applications, 64-bit could become a fast friend. Managing large photo files and smoothly running the latest imaging programs should become a whole lot easier once the tortoise makes way for the hare.
 
     
     
     










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